LVNAuth 1.51
Create and play visual novels
10downloads
4this week
FreeFreeware
0reviews
About LVNAuth
LVNAuth lets you create and play visual novels.
Manage your visual novel, from beginning to end, using LVNAuth's GUI editor. A command system: You can start or stop actions in your visual novel by using some simple commands. A built-in Wizard window will guide you with using commands so you don't have to memorize the commands. No programming experience required. LVNAuth is made for story writers.
Chapters and Scenes: You can have multiple scenes within a chapter.
Support for backgrounds, characters, including the ability to change a character's image to show a different facial expression, and object images. Images in .png format are recommended.
Support for Font Sprite Sheets and Font Kerning. There is also a built-in bitmap font tracing tool to convert variable width font sprite sheets to a fixed width.
Compile your story into a .tar.gz or .zip, ready to share with others.
License: LGPL-3.0-or-later
Manage your visual novel, from beginning to end, using LVNAuth's GUI editor. A command system: You can start or stop actions in your visual novel by using some simple commands. A built-in Wizard window will guide you with using commands so you don't have to memorize the commands. No programming experience required. LVNAuth is made for story writers.
Chapters and Scenes: You can have multiple scenes within a chapter.
Support for backgrounds, characters, including the ability to change a character's image to show a different facial expression, and object images. Images in .png format are recommended.
Support for Font Sprite Sheets and Font Kerning. There is also a built-in bitmap font tracing tool to convert variable width font sprite sheets to a fixed width.
Compile your story into a .tar.gz or .zip, ready to share with others.
License: LGPL-3.0-or-later
| Release info | New Release on Jun 27, 2026 |
|---|---|
| Release notes | Improved command-line options for running the player binary executable. You can now use the following switches: • Use --file to specify an .lvna file to execute. • Use the additional optional switch --show-launch to show the startup window, allowing players to manually choose which chapter or scene to play. Omitting this switch will automatically play the startup scene. Added a new command to reset the camera zoom and camera position back to their defaults. Optimized tint animation behavior: Setting a tint animation speed of 100 will now apply the tint instantly. This applies to tinting commands such as . This is useful for carrying tints seamlessly across scenes without causing the character to quickly untint and retint (eliminating the slight visual flicker). Bug Fixes: • Fixed a bug that sometimes caused character movement animations to stop 1 pixel short of their intended destination. |
| Listing data | Flathub |
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