Eternal Lands 1.9.7.0-4
A free to play, graphical MMORPG
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About Eternal Lands
Eternal Lands is a free 3D fantasy MMORPG (massively multiplayer online role playing game)
that can be played on Windows, Android, Linux and OSX.
There are 12 skills in the game: Attack, Defense, Harvest, Alchemy, Magic, Potion,
Summoning, Manufacturing, Crafting, Engineering, Tailoring and Ranging. There are no fixed
class restrictions, so you can develop your character in any way you wish.
You, as a player, determine exactly how you develop your character. If you make mistakes,
or decide to change or adjust your build, you can do so. Eternal Lands is not just about
combat. Many players focus on more peaceful activities such as collecting resources,
creating items, summoning monsters and so on. But if you like combat, there is plenty of it
as well, both PvP and PvE.
Eternal Lands is owned and run by Radu Privantu. This package is built and maintained by
one of the client developers known in game as bluap.
License: QPL-1.0
that can be played on Windows, Android, Linux and OSX.
There are 12 skills in the game: Attack, Defense, Harvest, Alchemy, Magic, Potion,
Summoning, Manufacturing, Crafting, Engineering, Tailoring and Ranging. There are no fixed
class restrictions, so you can develop your character in any way you wish.
You, as a player, determine exactly how you develop your character. If you make mistakes,
or decide to change or adjust your build, you can do so. Eternal Lands is not just about
combat. Many players focus on more peaceful activities such as collecting resources,
creating items, summoning monsters and so on. But if you like combat, there is plenty of it
as well, both PvP and PvE.
Eternal Lands is owned and run by Radu Privantu. This package is built and maintained by
one of the client developers known in game as bluap.
License: QPL-1.0
| Release info | Update on Dec 09, 2024 |
|---|---|
| Release notes | • New Client Features: • Move to attacked creature if too far away. Issue #199. • Yellow Food Bar option for player banner. Forum Topic 61841. • New feature to help moderators. • Option to use a per-server-ID updates directory. • Added configurable timeout for connection to server. • Enable https links for encyclopedia. • Client Fixes: • Show message when last player banner option disabled. Issue #201. • Fix loading of the ignore files stopping, if there is a duplicate name. • Fix forgetting active item list. • Minor fixes for the map window (#198). • Fix url catcher for Latin-1 supplement, in addition to Basic Latin. Forum #61935. • Fix for #alias crash. • Fix indicator window keep-on-screen function. Issue #187. • For Android, character was all white on some devices in new character creation window. • Fix crash while using the buddy window to add a new buddy. • Within limits, prevent icon window width exceeding available space. • Indicators position fixes when in default location and auto hide/show depending on space. • Lots of fixes highlighted by compiler improvements, some that may have caused crashes. • Fixes for building with newer versions of libXML2. • Various code clean-ups. • Various minor UI improvements. • Map Editor changes: • Fixes greenish watery stuff so it doesn't turn into regular water when reflections are on. Issue #193. • Enable self-lit items to actually self-light in the map editor under correct circumstances (dungeon/internal maps). Issue 188. • Lots of fixes for various compiler warnings and crashes. • Other client changes: • Major improvements to the way the client handles actor access throughout the code base. • The Android client is now built from the same source code as the desktop client. • Logging improvements (#205) • Do github test builds when code committed: Initial github CI (#206) • Credits • Client code contributors: Ben, bluap, Burn, Exzap, Grum and Luke |
| Listing data | Flathub |
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