TrenchBroom 2026.2

Level editor for Quake-engine based games

filecart Linux Updated Oct 14, 2026
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About TrenchBroom

TrenchBroom is a level editor for games using the Quake engine.
It's easy to use and provides many simple and advanced tools to create complex
and interesting levels with ease.

TrenchBroom has support for several games including Quake, Quake 2, Hexen 2, Half-Life (experimental), among others.

License: GPL-3.0-or-later
Release info Update on Aug 21, 2026
Release notes Supported Platforms
• Windows: 10 1903 or later (x64 only)
• Linux: glibc 2.33 or higher
• macOS: 13 or higher

All operating systems require video hardware supporting OpenGL 2.1 and GLSL 1.2 with current drivers installed.

Requirements

Windows users please install the Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017, 2019 and 2022:
• x64 version for running 64-bit TrenchBroom

Highlights

Sweep Tool

The sweep tool fills the gap between the selected brush faces and a copy of those faces, called the destination cap, with a run of brushes.

Contributed by @ummjackson.

Creating and Editing Quake 3 Patches

A new control point tool allows you to edit the control points of Quake 3 patches like you normally edit brush vertices. Create patches from existing faces using Edit > Patches > Convert Selection to Patches. Adjust the numbers of control points without losing the patches' shape.

Arch Shape

The new shape for the shape builder tool allows you to create arches super quickly. Supports the same shape modifiers for cylinders as the other circular shapes.

Contributed by @ummjackson.

Extrude Tool

The extrude tool can now extrude brushes that share a face, or a portion of a face, simultaneously.

New Features
• Add Sweep Tool by @ummjackson in https://github.com/TrenchBroom/TrenchBroom/pull/5321
• Add an arch shape to the shape tool by @ummjackson in https://github.com/TrenchBroom/TrenchBroom/pull/5279
• "Flood fill" select for coplanar faces by @ummjackson in https://github.com/TrenchBroom/TrenchBroom/pull/5299
• Extrude opposite coplanar faces by @kduske in https://github.com/TrenchBroom/TrenchBroom/pull/5348
• Add a menu item to create new patches from selected faces by @kduske in https://github.com/TrenchBroom/TrenchBroom/pull/5312
• Introduce a tool to edit patch control points by @kduske in https://github.com/TrenchBroom/TrenchBroom/pull/5307
• Add controls to adjust the patch row and column counts to the control point tool by @kduske in…
Related tags quake level editor
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